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159.235 Programming for Computer Graphics (15 credits)
IMPORTANT NOTE:There have been changes to this course for 2022. For 2021 enrolments please check the individual offering description below to confirm details for:
- Special notes
- Learning outcomes
- Course Name
- Course code/name
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D rendering and animation. These are implemented using basic approaches as well as modern shader-based pipelines.
General Prerequisite: At least 45 credits from 100 level.
- Restriction(s): 159.360
|2021 *||Semester One full semester||Internal||Auckland Campus|
|2022||Semester Two full semester||Internal||Auckland Campus|
|2022||Semester Two full semester||Distance|
|2022||Semester Two full semester||Internal||Manawatu Campus|
* Due to recent changes you should carefully check this offering to confirm details before you enrol.
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